ck3 city vs castle vs temple. 7 gold, and the monastery adds 1. ck3 city vs castle vs temple

 
7 gold, and the monastery adds 1ck3 city vs castle vs temple  DotRD12 •

In previous patches it was possible to use the button to swap a building for another in a vassal holding, e. Level 2 buildings cost 250 Gold. to build a tradeport in a city. 85. Lance(1. Yes it is worthy, random event ask you to lend some land (idk i lend land or not) around 300-500 gold. Upgrading a feudal/clan holding to level 2 requires 550 gold. They even have a unique Jewish-Indian kingdom they can form. this land i took has 2 holdings one is a barony and that seems to be fine and dandy. Crusader Kings. Kill the count, gain the now feudal county. Hunting Grounds. I want to take the city for myself to get full gold from it, but no matter what i do, the game keeps generating a new baron out of nowhere to take over the city. The grand temple stands as a noble tribute to the higher powers, its walls and domes smoothed and painted in resplendent colors that honor the divine. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. So really, nothing changes from before. One aspect of this is raiding, something most commonly associated with the Vikings. Once built, extra castle, city and temple holdings each have 3 building slots and Barons, Mayors and Priests have their own gold. Although like HOI4 players are much more creative in screwing each other and that shoots the complexity of the game to a higher level. Once built, extra castle, city and temple holdings each have 3 building slots and Barons, Mayors and Priests have their own gold. And you can't control everything yourself so at some point it makes sense to build cities and temples 5 counts with 1 castle and town of their own = 9. Description. And then every temple barony will be held by your realm priest, and if he likes you, he'll pay pretty legit taxes -- 50% gold and 100% levies. You may use this mod and the graphics in your mods for Crusader Kings 3. Requires clan Assamite. 8 tax/month; +75 levies; +150 garrison: Temple: 500: 5 years +0. The city is held by a baron. Historical Building. At first the temple will still be under your Court Chaplain, but you just have to wait until the first of the month when they recalculate bishoprics, it will give it back to you. Level 2 buildings cost 250 Gold. A direct Castle vassal max tax rate is 35%. I think I usually prefer Royal Reseves or Tax Offices for more development or tax income. Solution: Claim some new land directly, either revolking title or doing a holy war for county (it doesnt have to be your culture, faith or upgraded and can be either a city or castle. That's 40% development growth per Tradeport = 200%, plus another 120% for having 3 guilds in our 3 cities. Things that are far superior in ck3 - performance - character models - character designer - character traitsOkay, so I gave control of a county to a mayor of a barony-level city belonging to a vassal. but if you are no longer in the same religion ( as you decided to. Description. The main building, however, is the castle (since Paris is a barony-type holding controlled by nobles). Move your capital to the county. This is awesome because you don't care about partition any longer, you will always inherit the capital as your player heir, and your capital with the temples will be the most. You're going to want to start building up city and temple holdings and these cost 500 each. Rome : In Rome, Italy. I tried to build a city but it says: County of Anjou has a Tribal holding. Crappygames has entire section dedicated to paradox latest titles. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. So if you add a title. Temples are the generic name for religious holdings in a county. Leased Temple: according to standing with realm priest. In this guide we're only going to look at castle buildings as you won't normally find yourself in control of anything else in Crusader Kings 3. Crusader Kings. Temples give pretty good levies and money, so if you want a lot of income build those (if you can hold them). Tax Offices? The description for this "duchy building" improvement says it increases the amount of holding taxes for "All your holdings in the duchy". Caveat* upgrading the holdings of your fresh faced vassal kings in pagan and nomad lands will allow them to settle and convert better, and make them useful faster. The feudal system from both the Middle Ages and Crusader Kings III revolves around vassals, characters who are granted by a liege lower-ranked titles to more easily manage the realm in exchange for a cut of their taxes and levies. CK3 needs a "metropolis"-type settlement that represents major cities that often contained all three elements - massive fortifications and inner keeps, large places. I have both but more experience with ck3. In CK2 this always gave you a negative modifier of wrong government type, but they brought in a lot of gold. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Beyond that development the empty spaces is a great way to increase your cash and levies without conquering out territory. Upgrading a feudal/clan holding to level 2 requires 550 gold. Specifically, a basic temple yields . Short summary of your issue Third Temple & Dome of the Rock Game Version 1. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Temples have the same purpose but they can only be ruled by an arcibishop (in christian gameplay), from my point of view, in order to decrease the chances of getting a shitty. If you need military, go for the armored footman / pikeman, or archers / light skirmishers building. Make sure you have temples (Bishoprics, or what have you) in counties that you hold directly. Imagine a lord mayor with a castle and a town: castle (owned through barony) = . IR Has trade, Ck3 not. This should be brought back for the early start! In CK2 you would find a big county with lots of holdings and build castles only. As for castles, they will perform similarly to temples in term of levies but are far away in terms of gold. Crusader Kings. Mines can only be constructed in Castle, City or. 2g/year in order to break even, assuming max tax rates. 1 man at arms = proportial to 10 levy. You need a safety net budget for mercs (3-400 in first years), but for the rest every ducat must be invested. Various buildings in CK3, especially special buildings like Hagia Sophia etc. They pay lower taxes than cities and temples, but provide better levies, both in quality and quantity. You can't tear down castles (or temples or cities) like that. The placement isn't entirely correct either but I'll take it. Royal Court is another attempt at hiding this behind pomp and graphical granduer. 0 unless otherwise noted. I want to take the city for myself to get full gold from it, but no matter what i do, the game keeps generating a new baron out of nowhere to take over the city. Cities are the worst as they give a flat 20% tax and 10% levies. That's 40% development growth per Tradeport = 200%, plus another 120% for having 3 guilds in our 3 cities. These holdings provide both income and taxes, and every holding is held by a character. 1) In terms of how complete the game is - keep in mind how CK2 was at the release (you could only play as Christian kings, dukes and counts, the differences between Catholic and Orthodox weren't as detailed, etc. They reduce the cost as well as time to recover the cost of building other buildings in the county. Get as many renown making artifacts as you can. -level of devotion of at least devoted servant. I usually do castles if I'm feudal or a MR, cities for Merchant Republic vassals and churches for theocratic vassals. Now subtract and compare. ck3 I really hate how it seems like we cant change castles to cities or upgrade them and all that I always like to own linconshire in England so I can stack it with baronies, but before I managed to control it some idiot vassal built to cities. Last edited: Sep 12, 2020. To get a quality inprovement you must have proptionally more knights & man at arms than levy's. Once a province has each one of a castle, temple, and city, a ruler is free to create duplicates. So it depends on what obligations do you have towards your vassals. It’s because the AI is playing tall. > CK3 BEST MEN AT ARMS <. However, it has one extra building slot, which should able to make more gold in the long run, right? So, what makes temples a better choice? Here’s a post from a week ago. ; About CK3 Wiki; Mobile view The Holy Site in this area is a meeting point for the devout and dedicated. In Ck3's economy income is alot more important than your actual budget. It actually tells in the tooltip that upgrading to castle will give you a city and a temple if there aren't any in the county and there is space for them in the empty slots. might take 100 years though. At first, you’ll just build a chateau, which gives some great benefits towards stress relief, prestige, and schemes. Turns out I can't hand it out because it's a county capital. Level 5, 6, & 7 Castles and Cities have custom 3d Models (COW3 adds over 80 new 3D models to the game. 9? I had this too, it only shows when you don't have enough money for some reason, as soon as I had enough money to build a new holding it went away, so don't worry. 4) Of that 53. "City and temple garrisons are almost definitely for when they're the county capital. I usually do castles if I'm feudal or a MR, cities for Merchant Republic vassals and churches for theocratic vassals. On the CK3 Wiki page on Government, it is written: However, the truth is more complex than this. Temple holdings seem like a better starting investment than cities if your religion is theocratic. i have watched a few videos on both of the game and played civ VI when it was free weekend a while ago so i understand the game mechanics but thank you for replying :)Every castle generates 0. 11) of the game. Ck3 has a better character system and intrigue than IR. This article has been verified for the current version (1. ago. Each of these three types have an associated. The Struggle is divided into phases, each opening unique opportunities and leading to different endings. 0 unless otherwise noted. If a city build walls, I am suddenly able to get the loot. if you're lucky enough that means you get invited to grand rites every 6 months. I read that spamming temples is the way to go as Lay Clergy. DotRD12 •. Upgrading a feudal/clan holding to level 2 requires 550 gold. Everything which gives development and money is worth investing in, regardless where it is. At first the temple will still be under your Court Chaplain, but you just have to wait until the first of the month when they recalculate bishoprics, it will give it back to you. You can interchange this with city_holding or church_holding if you want to reverse it. g. Cities produce lots of Gold but as of this moment, on Republics can hold them so don't try keeping one yourself. To start with, the basics are fairly simple. especially if they are holy sites or got special mines. You need a safety net budget for mercs (3-400 in first years), but for the rest every ducat must be invested. r/CrusaderKings. If Paris, the holding slot, was a City in CK2 (can’t remember honestly) it will probably be the same in CK3. ck3" to gamestate. I play Vic3 after every patch, contemplate the improvements, and then. Chapters0:00 - Intro0:54 - Holdings4:52 - Tribal Holdings & Buildings7:45 - Buildings19:50 -. In CK2, if you were expanding militarily and expected a lot of conflict then Castles for levies with later game focusing cities for gold and stability. 4 less gold. 11) of the game. Holdings can be Castles, Cities, or Temples. TIP: BUILD IN YOUR MAYORS CITIES. Unlocked building slots are not lost if the county's culture is changed to one that has fewer building slots innovations. Stop inheriting castle or temple holdings (CK3) So I founded a new religion with the lay clergy doctrine and now I think thats why I keep inheriting castles and temples in my counties. Keep in mind though, you can’t get region or heritage exclusive traditions with reformation. High King Sverker takes a break from the year's campaign to visit one of Áslaug's friends, the Countess Maria Sophia of Sneeze-cough-and-arkle-on-the-river. e. 3. Then it can be a 2 Vs 3 Vs 4 debate too! amekousuihei. Having two great unique buildings side by side in the middle of Europe is a blast. It is primarily based on the rank of the ruler's primary title and can be increased by title laws and traits. Every temple built adds to moral authority (+1% for 20 years) and there's a 25 Piety bonus when you appoint a bishop equivalent (i. Cities are holdings commonly held by republic rulers. 1 gold per month. And it is even worse if You have only two baronies and You must switch their places for some reason. Report. Cathedral of Santiago de Compostela. Then there is the matter of vassal taxation. Joining her party game of posing as. But in CK3, castles can all build exactly the same buildings as cities (except for Guild Halls, which improve development speed and provide a small amount of income). Although many of the older traditions of the Visigoths have long been wiped from the world, the children of the Pyrenees remember the ancient ways, and how land was divided between sons and daughters practically but fairly. In CK2 you could invest your money into buildings and holdings to get more money later on. A theocratic realm priest at 50+ opinion pays you 50% of the taxes and 100% of the levy from their leased temples. Since temples leased to your Realm Priest give such good returns (50% tax/100% levies at 50 opinion) it's already a good investment to fill up your barony slots with them and get him started with. It actually tells in the tooltip that upgrading to castle will give you a city and a temple if there aren't any in the county and there is space for them in the empty slots. 867: Asturias – Can be built for 1000 gold. In my current game the temple holdings provide 30% of my total income and levies. Crusader Kings. Old world - Civilization VI (6) Civ vs Old World vs CK3 (Crusader Kings 3) in 2022. For a coastal city, this is trivially easy because of Harbors, which Temples have no good equivalent to. The title of Crusader Kings 3's first proper expansion, Royal Court, suggests a singular focus on a specific area of rulership, but the grand strategy RPG's interconnected web of complex systems. you'd be unstoppable with the councillors sitting on that county… In practice, this will far outperform castle spam. While Levies operate the same way as the Feudal peasant armies, the Tribal rulers instead use Prestige to create Men-at-Arms Regiments. Reply. As you can see, Temples make 0. Levies aren't that good, tbh. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. Born to Breed: House of the Prophets - my ongoing but erratically updated CK3 AAR; The Sverker Diaries, part twenty-six, has been published. 2022_04_05_3. How to manage holdings efficiently and more read Guide on Holdings The base of the economy in Crusader Kings II are holdings - great medieval castles, temples, trade posts and medieval cities. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. I agree that temples are generally more useful as secondary holdings if you follow a theocratic religion. giddieup. OR, I could have that county with a castle, a temple, and 2 cities PLUS a second county with a. Updated for CK3 'Argent' patch 1. 3 Monthly tax +5% Supply limit +400 Supply limit +5% Levy reinforcement rate +1% Holding Taxes +5% Monthly development; −5% Temple building construction cost — 8 Grain Silos 675 Gold — +2. 0 unless otherwise noted. −5% Temple building construction cost — 7 Vast Crop Fields 600 Gold Holding is level 4 Cranes +2. Especially when it is a war of my allies, but also otherwise I always try to chose counties that have the most loot compared to. Level 1 buildings cost 150 Gold. 6 you'll be get the 10% feudal tax rate of: 5. For example as Kushite i could build a special temple building in each of my holy site counties counties that was owned by me or a Kushite vassal. every castle you hold counts against your demesne-limit. The character whose realm/demesne the bonus applies to is the one who directly owns the specific holding the building is in. Castles help give levies and protect your counties, so if you have strong neighbors and want to guard that county then build a castle. Run your game. Building a castle town 1 gave +2 gold per year at a cost of 100 gold. 0. CK3 does it better. On the other hand, if your religion gives your temples to your Realm Priest, then all. Each county can also have Baronys (castles that are not the county castle) cities and Churches. Also, Metropolises are as fortified as any castle can be. exe" -debug_mode) 2. Depending on the type of holding, the title holder receives taxes and levies. This further increases the power disparity between themselves and their Feudal neighbours as even with less gold, they can quickly create Men-at-Arms, while Feudal rulers still can't afford to. I especially like the Metsänvartija cultural men at arms, since they're more powerful than your basic archers and have pursuit and screen. Where those troops are raised up is pretty inconsequential really, like you say. 1 Monthly. Clan governments collect taxes and levies by creating Tax Jurisdictions and assigning vassals to them. Recruit agents and other unsavory elements to undermine, blackmail, or murder those who stand in your path. Since you can choose between creating an economic powerhouse, supreme military, technological paradise or cheesy MaA. Upgrading a feudal/clan holding to level 3 requires 700 gold. depends on your definition of tall which could be anything from a single county all the way up to a full de jure empire. Max temple generates 1. 1 castle, 1 temple, the rest cities. Flavor pack features. This article has been verified for the current version (1. Each County has provinces that can be used to build a Holding. Exactly, the only way to get any use of the early era guild feature is to capture a city that is already a level higher than what you can build. Money is always useful, since it can be used to shore up any other weakness in a pinch. Reply. Most cultures in the British Isles also now use the Northern graphical culture. My capital county started with a castle holding, city and temple. The Lords and Ladies of the manor employ hundreds of peasants to till their fields and tend to their livestock. The Frodbrokna was one such sign of the coming of a new age of troubles to them, and their temples have quickly turned the Taminiai into warriors once more. It should add to your 5/7 (or whatever you got) at the top right) Yes! Thank you! This was the answer I saw first. It means all the holdings held by a specific character. has to be large enough to support a. I play CK3 more than I play Victoria because there is a lot more regional flavor, a lot more ways to play, diplomacy through character interactions is a lot more fun, and the UI is less annoying. The grand temple stands as a noble tribute to the higher powers, its walls and domes smoothed and painted in resplendent colors that honor the divine. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. 4 gold. Call it "rebuild", call it "destroy and build a castle" in-game but it is all but unreasonable. Metropolises additionally have a set of powerful buildings unique to them to represent a few wonders or great structures. #11. Levies aren't that good, tbh. This. Sep 15, 2020; Add bookmark #2 The tribal Vassals have to adopt feudalism by spending prestige (for decision and getting to level 2 tribal authority). Gives +Hostile scheme success chance. I am interested in the game, but I am wondering what differences there are and how complete the game is. View on Gender. on the county or duchy level it's probably more risky, but a decent sized kingdom should be well equpped to stand the test of time even without ever expanding beyond its de jure borders. Oghuz il, new pick from Royal court. 1 castle, 1 temple, all the rest cities. If you have a theocratic religion, your realm priest will give you up to 50% gold income based on how much they like you, but if you have lay clergy, a temple gives more gold than a castle. Beyond that, the current best is all temples afterwards. The empire size tall vs wide is more a stellaris concept then Ck as there is no cons in expanding in CK. Women cannot be granted titles. So building cities and temples is better. Then I started working on Trade Ports and Guild Halls in my vassal Cities and Bishoprics. . Cities are entities within a region, within a holding, that stand in contrast and opposition to the rural, not to the castle or the temple. Anbennar is an original fantasy world I initially created around 2014, and in 2018 was released as a total conversion mod for Europa Universalis IV. While the general rule is to use “castle” for a fortified structure and “temple” for a place of worship, there are exceptions to this rule. Then all castles for troops, cities for money or temples for a balance. Same here, can't build a castle in Barony of Kincora in the tutorial campaign. 5. To honor his memory please continue his legacy and please credit him, from his sister. Most characters cannot hold a city within their direct demesne without suffering. 3 GPM and 325 Levy. 5. -at least 60 opinion with the head of faith if the is one. Of course you're correct that personally holding a castle will give you more direct income. Which rarely happens but in the HRE you have landed priests where the temple holding is the primary county and it needs to be sieged just like a castle would. 0 or 1. After you win the fight and you can end the conflict you have to revoke the title again. regarding your arguments. What defines tall then. Feudal ruler have to give their city and temple holdings to vassal even they has not reach their holding limit. This is awesome because you don't care about partition any longer, you will always inherit the capital as your player heir, and your capital with the temples will be the most. Yes, it’s still a Paradox game, but the mechanics were dumbed down a lot. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Please explain how to reproduce the issue Select a city or temple holding held by a vassal or lessee, click on an existing building. Level 3 buildings cost 340 Gold and a level 2 holding. PART ONE - - Pretty much what it was in CK2. Divide that by . Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Holding a county capital is better than holding a barony castle to begin with, because you get an extra building slot that way. If you like building sewer lines and zoning residential districts, it's great. 3/month Control: +0. Thanks for the explanations!I think if I got it right. also I think granting a country with castle capital to a republic baron should make him a feudal ruler, currently he remain a republic ruler even his primary title is a castle holding. Already resolved the situation in other ways and only found the button to move my primary title to that county. 3/month Control: +0. You can spy on your vassal, find a hook and use the hook to revoke the title (with. Despite it being in my territory and run my me, I cannot build because it's "tribal" and there is no obvious option or method to fix this. City and temple vassal give a lot of tax. ago. e. 5% per point it has to a max of 50% at 100. Alamut (Persian: الموت, meaning "eagle's nest") is a mountain fortress at an altitude of 2163 meters at the central Alborz, in the Iranian stanza of Qazvin, about 100 kilometers from Tehran. 1 renown and either 0. EU4 is the hardest, but Vic3 is the most complex. Temples have the same purpose but they can only be ruled by an arcibishop (in christian gameplay), from my point of view, in order to decrease the chances of getting a shitty arcibishop as a councilor, temples are the better option, but cities provide better development boost i think 14 TheCringed • 1 yr. Content is available under Attribution-ShareAlike 3. You want to end up reforming your government either way, but if you build a tribal holding in the county (100 or so Prestige, IIRC) it should make it the county capital and then you can give away the castle to a baron. My experience has been that to boot a Holy Order, you have to be of their religion. I know when I left the general…Llyagushen Oct 14, 2016 @ 10:18am. In my opinion ideal formula is 1. Edit: ALL of my land (the land I started with in the tutorial) is Tribal despite my kingdom being feudal. Its closest competition is probably a. I removed this and it did add the building on taking the decision, so if you want to fix it that works. The most popular opinion among experienced gamers is that temples are the best holdings in CK3. The problem is if you build a castle you can't later replace it with a city. You're your ruler, and by extension, your domain. But, you're only going to get a portion of that, and if the owner of that temple or city doesn't like you, you're not going to get much at all. Castles are holdings held primarily by feudal lords. Here are some cases where the rules might not apply: 1. 7 is 1. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Manor Houses are the best buildings for. Crusader Kings 3 allows you to manage and customize your complete realm and it’s holdings or even start new constructions. A temple holding. The wealth of features welded onto base CK2 doesn't help CK2 in this regard. ; About CK3 Wiki; Mobile view1) You need to have an empty holding slot. Each city is a seperate Republic vassal, and you have a limit to the number of vassals you have. CK3 will also get clunkier as it elephants, of course, but since base CK3 is more. Jump to latest Follow Reply. Think of "realm" in CK3 much like how "demesne" in CK2 was. As far as I can tell, you only get the tax. Be wary of rivals, from restless serfs to revengeful concubines. So castles and temples (if I am in a religion that allows that). The amount below it will be how much you will have to pay and how long you will be able to support these armies. If the county holder is your direct vassal at normal feudal obligations, that means you'd get 2% of the city's earnings and 12. In Ironman no, the only way. The question to be asked is how are these counties divided into baronies? If each of those Irish counties were to have 3-6 baronies, each, then Ireland is going to look great in the actual game. If a nomad chooses to settle down. A Temple vassal max tax rate is 55%. So build a fort in the castle, all other castles, cities and temples in the county will take longer to raid, giving you more time to get there to deal with them. #11. Money is always useful, since it can be used to shore up any other weakness in a pinch. Claims of women can only be pressed against other women, children or incapable rulers. Basically, you can take any duchy in your sight. CK3 Building and Holding Guide. Of the military buildings, I think Royal Armories is one of the weaker buildings. Constructing a feudal/clan holding (Castle/City/Temple) requires 400 gold. Vikes546 Sep 9, 2020 @ 1:17pm. Regarding the last one, there was the instance of Emperor Heraclius and the Persians, so there's that. A Leisure Palace is a good choice for smaller kingdoms, or if your rulers are going to need somewhere to relax. Attachments. Medieval cities were walled and fortified same as castles, and temple holdings are in fact same cities only ruled by clerical feudal lords, and not just churches in the middle of nowhere as the game map shows. Both exist in both games, but in 2 you just die from stress, completely healthy without any actual reasoning why you got it and how to get rid of it. Portraits in CKII are much much better than ugly 3D rendered characters from CKIII. Is there anything else you think could help us identify/replicate the issue? I have attached a save. Arches National Park Tours. 8/month (super rare modifier for buildings, never worry about control in that county again) Piety: +0. Image: Paradox Interactive via HGG / Nathan Hart. (955) Major Cell Coverage Issues. 1 GPM = 50 Levy. Tho there is a -25 Levy Penalty for no reason. Switch primary title. 1 yr. Normally I go with any Dockyards I can build on my own castles along with whatever generates the most money (usually in the whole main Duchy, as long as you keep your succession clean you should be able to maintain all the holdings in a Duchy), then I start expanding the cities/chapels I own. Crusader Kings. Quarrelsome. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. 168 upvotes · 14 comments. Where those troops are raised up is pretty inconsequential really, like you say. Then found the order there, and give the county away. Odoacer (the "German who usurped the Western Empire) created the Kingdom of Italy in 476, but then in the 490s the Ostrogoths invaded, killed him, and set up their own Kingdom in Italy. Beyond that, the current best is all temples afterwards. I imagine if there's republics they might get the city as county capital aswell"The wording of the tradition and the castle build screen imply the bonus should stack and be applied to all rulers. so example: you own a castle in 5 provinces, in those 5 provinces you have 2 temples and 2 cities each paying you taxes. 0 / 0 at 0 opinion up to 50% / 100% at 50. A fully upgraded city gives 0,52 gold. As a result, if the realm priest absolutely loves you you'll get more money out of temples, but in any other situation the city pays more. In this guide we're only going to look at castle buildings as you won't normally find yourself in control of anything else in Crusader Kings 3. 2,1 MB · Views: 0 Reply. Liege suffers. You can interchange this with city_holding or church_holding if you want to reverse it. Please explain how to reproduce the issue Own multiple castles as a culture with castle keepers, and land a dynasty member. The general rule I follow is that if I want to hold a holding personally (for certain terrain limited buildings such as camelries, regimental grounds, etc. Hey, I am playing as the byzantine Empire and I finaly have enough prestige to reform the greek culture, but I don't know if I should pick City Keepers or Castle Keepers. Male Dominated. If I have a barony in a narrow mountain passage and there is a church there I should be able to put a castle around it as huge as mountains themselves. The Fiery Furnace, in beautiful Arches National Park, offers a labyrinth of narrow passageways and abrupt. Method 1: Temple as county capital. All prebuilt too. 6. Feb 1, 2022. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. In a real scenario, keeping your Bishop above 50 opinion of you is trivial, and the rewards for a church-only strategy in your counties gets you about 1.